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Realistic Male Bodybuilder 3D HQ Low-poly 3D model

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Licence
Usages
Format du design 3D
8 fichiers (ZIP) Fermer
  • Blender.zip
    • Bodybuilder.blend
  • Maya.zip
  • dae.zip
    • dae.dae
  • fbx.zip
    • fbx.fbx
  • obj.zip
    • obj.obj
  • stl.zip
    • stl.stl
  • textures.zip
    • Details/Bodybuilder/Base_Body/Std_Nails/Std_Nails_RGBAMask.tga
    • Details/Bodybuilder/Base_Body/Std_Skin_Arm/Std_Skin_Arm_RGBAMask.tga
    • Details/Bodybuilder/Base_Body/Std_Skin_Body/Std_Skin_Body_RGBAMask.tga
    • Details/Bodybuilder/Base_Body/Std_Skin_Head/Std_Skin_Head_CFULCMask.tga
    • Details/Bodybuilder/Base_Body/Std_Skin_Head/Std_Skin_Head_ENMask.tga
    • Details/Bodybuilder/Base_Body/Std_Skin_Head/Std_Skin_Head_MNAOMask.tga
    • Details/Bodybuilder/Base_Body/Std_Skin_Head/Std_Skin_Head_NMUILMask.tga
    • Details/Bodybuilder/Base_Body/Std_Skin_Leg/Std_Skin_Leg_RGBAMask.tga
  • unreal.zip
    • Bodybuilder/Bodybuilder.uasset
    • Bodybuilder/Bodybuilder_fbm/Boxers_Diffuse.uasset
    • Bodybuilder/Bodybuilder_fbm/Boxers_Normal.uasset
    • Bodybuilder/Bodybuilder_fbm/Boxers_Opacity.uasset
    • Bodybuilder/Bodybuilder_fbm/Std_Cornea_L_Diffuse.uasset
    • Bodybuilder/Bodybuilder_fbm/Std_Cornea_R_Diffuse.uasset
    • Bodybuilder/Bodybuilder_fbm/Std_Eyelash_Diffuse.uasset
    • Bodybuilder/Bodybuilder_fbm/Std_Eyelash_Normal.uasset
    • Bodybuilder/Bodybuilder_fbm/Std_Eyelash_Opacity.uasset
    • Bodybuilder/Bodybuilder_fbm/Std_Eye_L_Diffuse.uasset
    • Bodybuilder/Bodybuilder_fbm/Std_Eye_L_Normal.uasset
    • Bodybuilder/Bodybuilder_fbm/Std_Eye_Occlusion_L_Diffuse.uasset
    • Bodybuilder/Bodybuilder_fbm/Std_Eye_Occlusion_L_Opacity.uasset
    • Bodybuilder/Bodybuilder_fbm/Std_Eye_Occlusion_R_Diffuse.uasset
    • Bodybuilder/Bodybuilder_fbm/Std_Eye_Occlusion_R_Opacity.uasset
    • Bodybuilder/Bodybuilder_fbm/Std_Eye_R_Diffuse.uasset
    • Bodybuilder/Bodybuilder_fbm/Std_Eye_R_Normal.uasset
    • Bodybuilder/Bodybuilder_fbm/Std_Lower_Teeth_Diffuse.uasset
    • Bodybuilder/Bodybuilder_fbm/Std_Lower_Teeth_Normal.uasset
    • Bodybuilder/Bodybuilder_fbm/Std_Nails_Diffuse.uasset
    • Bodybuilder/Bodybuilder_fbm/Std_Nails_Normal.uasset
    • Bodybuilder/Bodybuilder_fbm/Std_Skin_Arm_Diffuse.uasset
    • Bodybuilder/Bodybuilder_fbm/Std_Skin_Arm_Normal.uasset
    • Bodybuilder/Bodybuilder_fbm/Std_Skin_Body_Diffuse.uasset
    • Bodybuilder/Bodybuilder_fbm/Std_Skin_Body_Normal.uasset
    • Bodybuilder/Bodybuilder_fbm/Std_Skin_Head_Diffuse.uasset
    • Bodybuilder/Bodybuilder_fbm/Std_Skin_Head_Normal.uasset
    • Bodybuilder/Bodybuilder_fbm/Std_Skin_Leg_Diffuse.uasset
    • Bodybuilder/Bodybuilder_fbm/Std_Skin_Leg_Normal.uasset
    • Bodybuilder/Bodybuilder_fbm/Std_Tearline_L_Diffuse.uasset
    • Bodybuilder/Bodybuilder_fbm/Std_Tearline_R_Diffuse.uasset
    • Bodybuilder/Bodybuilder_fbm/Std_Tearline_R_Opacity.uasset
    • Bodybuilder/Bodybuilder_fbm/Std_Tongue_Diffuse.uasset
    • Bodybuilder/Bodybuilder_fbm/Std_Tongue_Normal.uasset
    • Bodybuilder/Bodybuilder_fbm/Std_Upper_Teeth_Diffuse.uasset
    • Bodybuilder/Bodybuilder_fbm/Std_Upper_Teeth_Normal.uasset
    • Bodybuilder/Materials/Bodybuilder/Boxers_Inst.uasset
    • Bodybuilder/Materials/Bodybuilder/Std_Cornea_L_Inst.uasset
    • Bodybuilder/Materials/Bodybuilder/Std_Cornea_L_LWHQ_Inst.uasset
    • Bodybuilder/Materials/Bodybuilder/Std_Cornea_R_Inst.uasset
    • Bodybuilder/Materials/Bodybuilder/Std_Cornea_R_LWHQ_Inst.uasset
    • Bodybuilder/Materials/Bodybuilder/Std_Eyelash_Inst.uasset
    • Bodybuilder/Materials/Bodybuilder/Std_Eyelash_LWHQ_Inst.uasset
    • Bodybuilder/Materials/Bodybuilder/Std_Eye_L_Inst.uasset
    • Bodybuilder/Materials/Bodybuilder/Std_Eye_Occlusion_L_Inst.uasset
    • Bodybuilder/Materials/Bodybuilder/Std_Eye_Occlusion_L_LWHQ_Inst.uasset
    • Bodybuilder/Materials/Bodybuilder/Std_Eye_Occlusion_R_Inst.uasset
    • Bodybuilder/Materials/Bodybuilder/Std_Eye_Occlusion_R_LWHQ_Inst.uasset
    • Bodybuilder/Materials/Bodybuilder/Std_Eye_R_Inst.uasset
    • Bodybuilder/Materials/Bodybuilder/Std_Lower_Teeth_Inst.uasset
    • Bodybuilder/Materials/Bodybuilder/Std_Lower_Teeth_LWHQ_Inst.uasset
    • Bodybuilder/Materials/Bodybuilder/Std_Nails_HQ_Inst.uasset
    • Bodybuilder/Materials/Bodybuilder/Std_Nails_Inst.uasset
    • Bodybuilder/Materials/Bodybuilder/Std_Skin_Arm_HQ_Inst.uasset
    • Bodybuilder/Materials/Bodybuilder/Std_Skin_Arm_Inst.uasset
    • Bodybuilder/Materials/Bodybuilder/Std_Skin_Body_HQ_Inst.uasset
    • Bodybuilder/Materials/Bodybuilder/Std_Skin_Body_Inst.uasset
    • Bodybuilder/Materials/Bodybuilder/Std_Skin_Head_HQ_Inst.uasset
    • Bodybuilder/Materials/Bodybuilder/Std_Skin_Head_Inst.uasset
    • Bodybuilder/Materials/Bodybuilder/Std_Skin_Leg_HQ_Inst.uasset
    • Bodybuilder/Materials/Bodybuilder/Std_Skin_Leg_Inst.uasset
    • Bodybuilder/Materials/Bodybuilder/Std_Tearline_L_Inst.uasset
    • Bodybuilder/Materials/Bodybuilder/Std_Tearline_L_LWHQ_Inst.uasset
    • Bodybuilder/Materials/Bodybuilder/Std_Tearline_R_Inst.uasset
    • Bodybuilder/Materials/Bodybuilder/Std_Tearline_R_LWHQ_Inst.uasset
    • Bodybuilder/Materials/Bodybuilder/Std_Tongue_Inst.uasset
    • Bodybuilder/Materials/Bodybuilder/Std_Tongue_LWHQ_Inst.uasset
    • Bodybuilder/Materials/Bodybuilder/Std_Upper_Teeth_Inst.uasset
    • Bodybuilder/Materials/Bodybuilder/Std_Upper_Teeth_LWHQ_Inst.uasset
    • Bodybuilder/Std_Tearline_R_Opacity_ncl1_1.uasset
    • Bodybuilder/textures/Bodybuilder/Boxers_Displacement.uasset
    • Bodybuilder/textures/Bodybuilder/Boxers_Glow.uasset
    • Bodybuilder/textures/Bodybuilder/Boxers_ORM.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Cornea_L_BCBMap.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Cornea_L_IrisMask.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Cornea_L_IrisN.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Cornea_L_ORM.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Cornea_L_Sclera.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Cornea_R_ORM.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Eyelash_ORM.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Eyelash_ResourceMap_Position.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Eyelash_ResourceMap_WSNormal.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Eye_L_ORM.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Eye_Occlusion_L_ORM.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Eye_Occlusion_R_ORM.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Eye_R_ORM.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Lower_Teeth_GradAO.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Lower_Teeth_GumsMask.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Lower_Teeth_MicroN.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Lower_Teeth_ORM.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Nails_MicroN.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Nails_MicroNMask.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Nails_ORM.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Nails_ResourceMap_Position.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Nails_ResourceMap_WSNormal.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Nails_RGBAMask.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Nails_SSSMap.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Nails_TransMap.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Skin_Arm_MicroNMask.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Skin_Arm_ORM.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Skin_Arm_ResourceMap_Position.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Skin_Arm_ResourceMap_WSNormal.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Skin_Arm_RGBAMask.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Skin_Arm_SSSMap.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Skin_Arm_TransMap.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Skin_Body_MicroNMask.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Skin_Body_ORM.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Skin_Body_ResourceMap_Position.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Skin_Body_ResourceMap_WSNormal.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Skin_Body_RGBAMask.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Skin_Body_SSSMap.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Skin_Body_TransMap.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Skin_Head_BCBMap.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Skin_Head_Blend_Mask.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Skin_Head_CFULCMask.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Skin_Head_ENMask.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Skin_Head_MicroNMask.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Skin_Head_MNAOMask.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Skin_Head_NBMap.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Skin_Head_NMUILMask.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Skin_Head_ORM.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Skin_Head_ResourceMap_Position.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Skin_Head_ResourceMap_WSNormal.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Skin_Head_SpecMask.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Skin_Head_SSSMap.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Skin_Head_TransMap.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Skin_Leg_MicroNMask.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Skin_Leg_ORM.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Skin_Leg_ResourceMap_Position.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Skin_Leg_ResourceMap_WSNormal.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Skin_Leg_RGBAMask.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Skin_Leg_SSSMap.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Skin_Leg_TransMap.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Tearline_L_ORM.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Tearline_R_ORM.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Tongue_GradAO.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Tongue_ORM.uasset
    • Bodybuilder/textures/Bodybuilder/Std_Upper_Teeth_ORM.uasset
    • CC_Shaders/EyelashShader/RL_Eyelash.uasset
    • CC_Shaders/EyelashShader/Textures/gray.uasset
    • CC_Shaders/EyelashShader/Textures/White.uasset
    • CC_Shaders/EyeOcclusionShader/RL_EyeOcclusion.uasset
    • CC_Shaders/EyeOcclusionShader/Textures/T_EyeOcclusion2.uasset
    • CC_Shaders/EyeShader/RL_EyeRefractive.uasset
    • CC_Shaders/EyeShader/Source/Functions/ML_EyeRefraction.uasset
    • CC_Shaders/EyeShader/Source/Functions/TangentBasis.uasset
    • CC_Shaders/EyeShader/Source/Textures/EpicQuadPanorama_CC.uasset
    • CC_Shaders/EyeShader/Source/Textures/IrisDisplacement.uasset
    • CC_Shaders/EyeShader/Source/Textures/UE_ScleraNormalMap.uasset
    • CC_Shaders/EyeShader/SSS_Profile/SSP_Eye_Inner.uasset
    • CC_Shaders/EyeShader/Textures/Inner_Iris_Mask.uasset
    • CC_Shaders/EyeShader/Textures/Iris_mask.uasset
    • CC_Shaders/EyeShader/Textures/Iris_Pupil.uasset
    • CC_Shaders/EyeShader/Textures/ScleraColor.uasset
    • CC_Shaders/EyeShader/Textures/Std_Eye_R_Diffuse.uasset
    • CC_Shaders/EyeShader/Textures/UE_IrisPopNormal.uasset
    • CC_Shaders/EyeShader/Textures/UE_IrisSphereNormal.uasset
    • CC_Shaders/GumsTongueTeethShader/RL_GumsTongueTeeth.uasset
    • CC_Shaders/GumsTongueTeethShader/SSS_Proflie/GumsTongueTeeth_SSS.uasset
    • CC_Shaders/GumsTongueTeethShader/SSS_Proflie/Teeth_Lower_SSS.uasset
    • CC_Shaders/GumsTongueTeethShader/SSS_Proflie/Teeth_Upper_SSS.uasset
    • CC_Shaders/GumsTongueTeethShader/SSS_Proflie/Tongue_SSS.uasset
    • CC_Shaders/GumsTongueTeethShader/Textures/GumsTongue_ColorCompensation.uasset
    • CC_Shaders/GumsTongueTeethShader/Textures/Gums_Mask.uasset
    • CC_Shaders/GumsTongueTeethShader/Textures/TeethGumTongue_AO.uasset
    • CC_Shaders/HairShader/RL_Hair.uasset
    • CC_Shaders/HairShader/RL_Hair_Specular.uasset
    • CC_Shaders/HairShader/Source/Functions/BakeHairBaseColorAndSpecular.uasset
    • CC_Shaders/HairShader/Source/Functions/blendFunc.uasset
    • CC_Shaders/HairShader/Source/Functions/DyeColorByGrayscale2.uasset
    • CC_Shaders/HairShader/Source/Functions/DyeStrengthByGrayscale.uasset
    • CC_Shaders/HairShader/Source/Textures/Flow_downward.uasset
    • CC_Shaders/HairShader/Source/Textures/Tangent_Horizontal.uasset
    • CC_Shaders/HairShader/Source/Textures/Tangent_Vertical.uasset
    • CC_Shaders/RL_SSS/RL_SSS.uasset
    • CC_Shaders/RL_SSS/SSS_Profile/RL_SSS.uasset
    • CC_Shaders/RL_SSS/Textures/Share/Black.uasset
    • CC_Shaders/RL_SSS/Textures/Share/White.uasset
    • CC_Shaders/SkinShader/RL_HQSkin.uasset
    • CC_Shaders/SkinShader/RL_LWSkin.uasset
    • CC_Shaders/SkinShader/Source/Functions/Adjust_Color_HSV.uasset
    • CC_Shaders/SkinShader/Source/Functions/CC_AnimatedMask.uasset
    • CC_Shaders/SkinShader/Source/Functions/CC_FaceMaskLookup.uasset
    • CC_Shaders/SkinShader/Source/Functions/CC_HM1.uasset
    • CC_Shaders/SkinShader/Source/Functions/CC_HM2.uasset
    • CC_Shaders/SkinShader/Source/Functions/CC_HM3.uasset
    • CC_Shaders/SkinShader/Source/Functions/CC_PowInterpolation.uasset
    • CC_Shaders/SkinShader/Source/Functions/HistogramScan.uasset
    • CC_Shaders/SkinShader/Source/Functions/HQ_HeadRoughnessArea.uasset
    • CC_Shaders/SkinShader/Source/Functions/HQ_HeadSSSArea.uasset
    • CC_Shaders/SkinShader/Source/Functions/HQ_RoughnessRegionMult.uasset
    • CC_Shaders/SkinShader/Source/Functions/HQ_SKinRoughnessArea.uasset
    • CC_Shaders/SkinShader/Source/Functions/HQ_SkinSSSArea.uasset
    • CC_Shaders/SkinShader/Source/Functions/HSV_to_RGB.uasset
    • CC_Shaders/SkinShader/Source/Functions/LW_Skin_Bust.uasset
    • CC_Shaders/SkinShader/Source/Functions/RL_Blend_SoftLight.uasset
    • CC_Shaders/SkinShader/Source/Textures/Skin_Micro_Normal_tile.uasset
    • CC_Shaders/SkinShader/Source/Textures/Skin_Micro_roughness.uasset
    • CC_Shaders/SkinShader/Source/Textures/UE_SkinBodyMicroNormal_Tile.uasset
    • CC_Shaders/SkinShader/SSS_Profile/RL_HQSkinSSS.uasset
    • CC_Shaders/SkinShader/SSS_Profile/RL_LWSkinSSS.uasset
    • CC_Shaders/SkinShader/Textures/G1/Body_Mask_SSS_Cavity.uasset
    • CC_Shaders/SkinShader/Textures/G1/Body_Tessellation_Mask.uasset
    • CC_Shaders/SkinShader/Textures/G1/Head_Mask_SSS_Cavity.uasset
    • CC_Shaders/SkinShader/Textures/G1/Head_Tessellation_Mask.uasset
    • CC_Shaders/SkinShader/Textures/G1/HQ_Mask_Cheek_Fore_UpperLid_Chin.uasset
    • CC_Shaders/SkinShader/Textures/G1/HQ_Mask_Ear_Neck.uasset
    • CC_Shaders/SkinShader/Textures/G1/HQ_Mask_Roughness.uasset
    • CC_Shaders/SkinShader/Textures/G1/Mask_MicroNormal.uasset
    • CC_Shaders/SkinShader/Textures/G1/Mask_Mouth_Cavity.uasset
    • CC_Shaders/SkinShader/Textures/G1/MouthCavity_MouthAO.uasset
    • CC_Shaders/SkinShader/Textures/G1/SpecularCavity.uasset
    • CC_Shaders/SkinShader/Textures/G3/Arm_Mask_SSS_Cavity.uasset
    • CC_Shaders/SkinShader/Textures/G3/Arm_Tessellation_Mask.uasset
    • CC_Shaders/SkinShader/Textures/G3/Body_Mask_SSS_Cavity.uasset
    • CC_Shaders/SkinShader/Textures/G3/Body_Tessellation_Mask.uasset
    • CC_Shaders/SkinShader/Textures/G3/Head_Mask_SSS_Cavity.uasset
    • CC_Shaders/SkinShader/Textures/G3/Head_Tessellation_Mask.uasset
    • CC_Shaders/SkinShader/Textures/G3/HQ_Mask_Cheek_Fore_UpperLid_Chin.uasset
    • CC_Shaders/SkinShader/Textures/G3/HQ_Mask_Ear_Neck.uasset
    • CC_Shaders/SkinShader/Textures/G3/HQ_Mask_Roughness.uasset
    • CC_Shaders/SkinShader/Textures/G3/Leg_Mask_SSS_Cavity.uasset
    • CC_Shaders/SkinShader/Textures/G3/Leg_Tessellation_Mask.uasset
    • CC_Shaders/SkinShader/Textures/G3/Mask_MicroNormal.uasset
    • CC_Shaders/SkinShader/Textures/G3/Mask_Mouth_Cavity.uasset
    • CC_Shaders/SkinShader/Textures/G3/MouthCavity_MouthAO.uasset
    • CC_Shaders/SkinShader/Textures/G3/SpecularCavity.uasset
    • CC_Shaders/SkinShader/Textures/G3Plus/Arm_Mask_MicroNormal.uasset
    • CC_Shaders/SkinShader/Textures/G3Plus/Arm_Mask_SSS_Cavity.uasset
    • CC_Shaders/SkinShader/Textures/G3Plus/Arm_Tessellation_Mask.uasset
    • CC_Shaders/SkinShader/Textures/G3Plus/Body_Mask_SSS_Cavity.uasset
    • CC_Shaders/SkinShader/Textures/G3Plus/Body_Tessellation_Mask.uasset
    • CC_Shaders/SkinShader/Textures/G3Plus/Head_Mask_SSS_Cavity.uasset
    • CC_Shaders/SkinShader/Textures/G3Plus/Head_Tessellation_Mask.uasset
    • CC_Shaders/SkinShader/Textures/G3Plus/HQ_Mask_Cheek_Fore_UpperLid_Chin.uasset
    • CC_Shaders/SkinShader/Textures/G3Plus/HQ_Mask_Ear_Neck.uasset
    • CC_Shaders/SkinShader/Textures/G3Plus/HQ_Mask_Roughness.uasset
    • CC_Shaders/SkinShader/Textures/G3Plus/Leg_Mask_SSS_Cavity.uasset
    • CC_Shaders/SkinShader/Textures/G3Plus/Leg_Tessellation_Mask.uasset
    • CC_Shaders/SkinShader/Textures/G3Plus/Mask_MicroNormal.uasset
    • CC_Shaders/SkinShader/Textures/G3Plus/MouthCavity_MouthAO.uasset
    • CC_Shaders/SkinShader/Textures/G3Plus/SpecularCavity.uasset
    • CC_Shaders/SkinShader/Textures/G3Plus/WrinkleMasks/head_wm13_msk_01.uasset
    • CC_Shaders/SkinShader/Textures/G3Plus/WrinkleMasks/head_wm1_msk_01.uasset
    • CC_Shaders/SkinShader/Textures/G3Plus/WrinkleMasks/head_wm1_msk_02.uasset
    • CC_Shaders/SkinShader/Textures/G3Plus/WrinkleMasks/head_wm1_msk_03.uasset
    • CC_Shaders/SkinShader/Textures/G3Plus/WrinkleMasks/head_wm1_msk_04.uasset
    • CC_Shaders/SkinShader/Textures/G3Plus/WrinkleMasks/head_wm2_msk_01.uasset
    • CC_Shaders/SkinShader/Textures/G3Plus/WrinkleMasks/head_wm2_msk_02.uasset
    • CC_Shaders/SkinShader/Textures/G3Plus/WrinkleMasks/head_wm2_msk_03.uasset
    • CC_Shaders/SkinShader/Textures/G3Plus/WrinkleMasks/head_wm3_msk_01.uasset
    • CC_Shaders/SkinShader/Textures/G3Plus/WrinkleMasks/head_wm3_msk_02.uasset
    • CC_Shaders/SkinShader/Textures/G3Plus/WrinkleMasks/T_head_wm_msk_array.uasset
    • CC_Shaders/SkinShader/Textures/GameBase_Multi/Arm_Mask_SSS_Cavity.uasset
    • CC_Shaders/SkinShader/Textures/GameBase_Multi/Arm_Tessellation_Mask.uasset
    • CC_Shaders/SkinShader/Textures/GameBase_Multi/Body_Mask_SSS_Cavity.uasset
    • CC_Shaders/SkinShader/Textures/GameBase_Multi/Body_Tessellation_Mask.uasset
    • CC_Shaders/SkinShader/Textures/GameBase_Multi/Head_Mask_SSS_Cavity.uasset
    • CC_Shaders/SkinShader/Textures/GameBase_Multi/Head_Tessellation_Mask.uasset
    • CC_Shaders/SkinShader/Textures/GameBase_Multi/HQ_Mask_Cheek_Fore_UpperLid_Chin.uasset
    • CC_Shaders/SkinShader/Textures/GameBase_Multi/HQ_Mask_Ear_Neck.uasset
    • CC_Shaders/SkinShader/Textures/GameBase_Multi/HQ_Mask_Roughness.uasset
    • CC_Shaders/SkinShader/Textures/GameBase_Multi/Leg_Mask_SSS_Cavity.uasset
    • CC_Shaders/SkinShader/Textures/GameBase_Multi/Leg_Tessellation_Mask.uasset
    • CC_Shaders/SkinShader/Textures/GameBase_Multi/Mask_MicroNormal.uasset
    • CC_Shaders/SkinShader/Textures/GameBase_Multi/Mask_Mouth_Cavity.uasset
    • CC_Shaders/SkinShader/Textures/GameBase_Multi/MouthCavity_MouthAO.uasset
    • CC_Shaders/SkinShader/Textures/GameBase_Multi/SpecularCavity.uasset
    • CC_Shaders/SkinShader/Textures/GameBase_Single/Body_Mask_SSS_Cavity.uasset
    • CC_Shaders/SkinShader/Textures/GameBase_Single/HQ_Mask_Cheek_Fore_UpperLid_Chin.uasset
    • CC_Shaders/SkinShader/Textures/GameBase_Single/HQ_Mask_Ear_Neck.uasset
    • CC_Shaders/SkinShader/Textures/GameBase_Single/HQ_Mask_Roughness.uasset
    • CC_Shaders/SkinShader/Textures/GameBase_Single/Mask_MicroNormal.uasset
    • CC_Shaders/SkinShader/Textures/GameBase_Single/Mask_Mouth_Cavity.uasset
    • CC_Shaders/SkinShader/Textures/GameBase_Single/MouthCavity_MouthAO.uasset
    • CC_Shaders/SkinShader/Textures/GameBase_Single/SpecularCavity.uasset
    • CC_Shaders/SkinShader/Textures/Share/Black.uasset
    • CC_Shaders/SkinShader/Textures/Share/Black_GaryScale.uasset
    • CC_Shaders/SkinShader/Textures/Share/Black_HDR.uasset
    • CC_Shaders/SkinShader/Textures/Share/Black_sRGB.uasset
    • CC_Shaders/SkinShader/Textures/Share/Gray.uasset
    • CC_Shaders/SkinShader/Textures/Share/Normal2Roughness_black.uasset
    • CC_Shaders/SkinShader/Textures/Share/Normal_Default.uasset
    • CC_Shaders/SkinShader/Textures/Share/One_Mesh_Eyelash_Mask.uasset
    • CC_Shaders/SkinShader/Textures/Share/ORM_Default.uasset
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    • CC_Shaders/StandardShader/MaterialFuction/UVTilingOffest/UVAO.uasset
    • CC_Shaders/StandardShader/MaterialFuction/UVTilingOffest/UVBaseColor.uasset
    • CC_Shaders/StandardShader/MaterialFuction/UVTilingOffest/UVBlend.uasset
    • CC_Shaders/StandardShader/MaterialFuction/UVTilingOffest/UVGlow.uasset
    • CC_Shaders/StandardShader/MaterialFuction/UVTilingOffest/UVMetallic.uasset
    • CC_Shaders/StandardShader/MaterialFuction/UVTilingOffest/UVNormal.uasset
    • CC_Shaders/StandardShader/MaterialFuction/UVTilingOffest/UVOpacity.uasset
    • CC_Shaders/StandardShader/MaterialFuction/UVTilingOffest/UVRoughness.uasset
    • CC_Shaders/StandardShader/MaterialFuction/UVTilingOffest/UVSpecular.uasset
    • CC_Shaders/StandardShader/MaterialFunctions/MapParameter/AO.uasset
    • CC_Shaders/StandardShader/MaterialFunctions/MapParameter/BaseColorGlowBlend.uasset
    • CC_Shaders/StandardShader/MaterialFunctions/MapParameter/ColorFix.uasset
    • CC_Shaders/StandardShader/MaterialFunctions/MapParameter/ColorFixFunction.uasset
    • CC_Shaders/StandardShader/MaterialFunctions/MapParameter/Gray_Scale_Displacement.uasset
    • CC_Shaders/StandardShader/MaterialFunctions/MapParameter/Normal.uasset
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    • CC_Shaders/StandardShader/MaterialFunctions/MapParameter/ORM.uasset
    • CC_Shaders/StandardShader/MaterialFunctions/MapParameter/Specular.uasset
    • CC_Shaders/StandardShader/MaterialFunctions/MapParameter/Vector_Displacement.uasset
    • CC_Shaders/StandardShader/MaterialFunctions/Source/DitherTemporalAA.uasset
    • CC_Shaders/StandardShader/MaterialFunctions/Source/Good64x64TilingNoiseHighFreq.uasset
    • CC_Shaders/StandardShader/MaterialFunctions/Source/ScreenAlignedPixelToPixelUVs.uasset
    • CC_Shaders/StandardShader/MaterialFunctions/Source/SplitComponents.uasset
    • CC_Shaders/StandardShader/MaterialFunctions/UVTilingOffest/Displacement.uasset
    • CC_Shaders/StandardShader/MaterialFunctions/UVTilingOffest/UVAO.uasset
    • CC_Shaders/StandardShader/MaterialFunctions/UVTilingOffest/UVBaseColor.uasset
    • CC_Shaders/StandardShader/MaterialFunctions/UVTilingOffest/UVBlend.uasset
    • CC_Shaders/StandardShader/MaterialFunctions/UVTilingOffest/UVGlow.uasset
    • CC_Shaders/StandardShader/MaterialFunctions/UVTilingOffest/UVMetallic.uasset
    • CC_Shaders/StandardShader/MaterialFunctions/UVTilingOffest/UVNormal.uasset
    • CC_Shaders/StandardShader/MaterialFunctions/UVTilingOffest/UVOpacity.uasset
    • CC_Shaders/StandardShader/MaterialFunctions/UVTilingOffest/UVRoughness.uasset
    • CC_Shaders/StandardShader/MaterialFunctions/UVTilingOffest/UVSpecular.uasset
    • CC_Shaders/StandardShader/RL_Standard.uasset
    • CC_Shaders/StandardShader/RL_Standard_Opacity.uasset
    • CC_Shaders/TearLineShader/Functions/Gradient.uasset
    • CC_Shaders/TearLineShader/Gradient_01.uasset
    • CC_Shaders/TearLineShader/RL_TearLine.uasset
    • Characters/Baby2/baby.uasset
    • Characters/Baby2/baby_fbm/Diaper_Bump.uasset
    • Characters/Baby2/baby_fbm/Diaper_Diffuse.uasset
    • Characters/Baby2/baby_fbm/Hair_Transparency_Diffuse.uasset
    • Characters/Baby2/baby_fbm/Hair_Transparency_Opacity.uasset
    • Characters/Baby2/baby_fbm/Male_Bushy_Base_Transparency_Diffuse.uasset
    • Characters/Baby2/baby_fbm/Male_Bushy_Base_Transparency_Opacity.uasset
    • Characters/Baby2/baby_fbm/Male_Bushy_Transparency_Diffuse.uasset
    • Characters/Baby2/baby_fbm/Male_Bushy_Transparency_Opacity.uasset
    • Characters/Baby2/baby_fbm/Scalp_Transparency_Diffuse.uasset
    • Characters/Baby2/baby_fbm/Scalp_Transparency_Opacity.uasset
    • Characters/Baby2/baby_fbm/Std_Cornea_L_Diffuse.uasset
    • Characters/Baby2/baby_fbm/Std_Cornea_L_Opacity.uasset
    • Characters/Baby2/baby_fbm/Std_Cornea_R_Diffuse.uasset
    • Characters/Baby2/baby_fbm/Std_Cornea_R_Opacity.uasset
    • Characters/Baby2/baby_fbm/Std_Eyelash_Diffuse.uasset
    • Characters/Baby2/baby_fbm/Std_Eyelash_Normal.uasset
    • Characters/Baby2/baby_fbm/Std_Eyelash_Opacity.uasset
    • Characters/Baby2/baby_fbm/Std_Eye_L_Diffuse.uasset
    • Characters/Baby2/baby_fbm/Std_Eye_L_Normal.uasset
    • Characters/Baby2/baby_fbm/Std_Eye_Occlusion_L_Diffuse.uasset
    • Characters/Baby2/baby_fbm/Std_Eye_Occlusion_R_Diffuse.uasset
    • Characters/Baby2/baby_fbm/Std_Eye_Occlusion_R_Opacity.uasset
    • Characters/Baby2/baby_fbm/Std_Eye_R_Diffuse.uasset
    • Characters/Baby2/baby_fbm/Std_Eye_R_Normal.uasset
    • Characters/Baby2/baby_fbm/Std_Lower_Teeth_Diffuse.uasset
    • Characters/Baby2/baby_fbm/Std_Lower_Teeth_Normal.uasset
    • Characters/Baby2/baby_fbm/Std_Lower_Teeth_Opacity.uasset
    • Characters/Baby2/baby_fbm/Std_Nails_Diffuse.uasset
    • Characters/Baby2/baby_fbm/Std_Nails_Normal.uasset
    • Characters/Baby2/baby_fbm/Std_Skin_Arm_Diffuse.uasset
    • Characters/Baby2/baby_fbm/Std_Skin_Arm_Normal.uasset
    • Characters/Baby2/baby_fbm/Std_Skin_Body_Diffuse.uasset
    • Characters/Baby2/baby_fbm/Std_Skin_Body_Normal.uasset
    • Characters/Baby2/baby_fbm/Std_Skin_Head_Diffuse.uasset
    • Characters/Baby2/baby_fbm/Std_Skin_Head_Normal.uasset
    • Characters/Baby2/baby_fbm/Std_Skin_Leg_Diffuse.uasset
    • Characters/Baby2/baby_fbm/Std_Skin_Leg_Normal.uasset
    • Characters/Baby2/baby_fbm/Std_Tearline_L_Diffuse.uasset
    • Characters/Baby2/baby_fbm/Std_Tearline_R_Diffuse.uasset
    • Characters/Baby2/baby_fbm/Std_Tearline_R_Opacity.uasset
    • Characters/Baby2/baby_fbm/Std_Tongue_Diffuse.uasset
    • Characters/Baby2/baby_fbm/Std_Tongue_Normal.uasset
    • Characters/Baby2/baby_fbm/Std_Upper_Teeth_Diffuse.uasset
    • Characters/Baby2/baby_fbm/Std_Upper_Teeth_Normal.uasset
    • Characters/Baby2/baby_fbm/Std_Upper_Teeth_Opacity.uasset
    • Characters/Baby2/Materials/baby/Diaper_Inst.uasset
    • Characters/Baby2/Materials/baby/Hair_Transparency_Inst.uasset
    • Characters/Baby2/Materials/baby/Male_Bushy_Base_Transparency_Inst.uasset
    • Characters/Baby2/Materials/baby/Male_Bushy_Transparency_Inst.uasset
    • Characters/Baby2/Materials/baby/Scalp_Transparency_Inst.uasset
    • Characters/Baby2/Materials/baby/Std_Cornea_L_Inst.uasset
    • Characters/Baby2/Materials/baby/Std_Cornea_R_Inst.uasset
    • Characters/Baby2/Materials/baby/Std_Eyelash_Inst.uasset
    • Characters/Baby2/Materials/baby/Std_Eye_L_Inst.uasset
    • Characters/Baby2/Materials/baby/Std_Eye_Occlusion_L_Inst.uasset
    • Characters/Baby2/Materials/baby/Std_Eye_Occlusion_R_Inst.uasset
    • Characters/Baby2/Materials/baby/Std_Eye_R_Inst.uasset
    • Characters/Baby2/Materials/baby/Std_Lower_Teeth_Inst.uasset
    • Characters/Baby2/Materials/baby/Std_Nails_Inst.uasset
    • Characters/Baby2/Materials/baby/Std_Skin_Arm_Inst.uasset
    • Characters/Baby2/Materials/baby/Std_Skin_Body_Inst.uasset
    • Characters/Baby2/Materials/baby/Std_Skin_Head_Inst.uasset
    • Characters/Baby2/Materials/baby/Std_Skin_Leg_Inst.uasset
    • Characters/Baby2/Materials/baby/Std_Tearline_L_Inst.uasset
    • Characters/Baby2/Materials/baby/Std_Tearline_R_Inst.uasset
    • Characters/Baby2/Materials/baby/Std_Tongue_Inst.uasset
    • Characters/Baby2/Materials/baby/Std_Upper_Teeth_Inst.uasset
    • Characters/Baby2/Std_Eye_Occlusion_R_Opacity_ncl1_1.uasset
    • Characters/Baby2/Std_Tearline_R_Opacity_ncl1_1.uasset
    • Characters/Baby2/textures/baby/Diaper_ORM.uasset
    • Characters/Baby2/textures/baby/Hair_Transparency_blend_multiply.uasset
    • Characters/Baby2/textures/baby/Hair_Transparency_Hair_Flow_Map.uasset
    • Characters/Baby2/textures/baby/Hair_Transparency_Hair_ID_Map.uasset
    • Characters/Baby2/textures/baby/Hair_Transparency_Hair_Root_Map.uasset
    • Characters/Baby2/textures/baby/Hair_Transparency_ORM.uasset
    • Characters/Baby2/textures/baby/Hair_Transparency_vertexcolormap.uasset
    • Characters/Baby2/textures/baby/Male_Bushy_Base_Transparency_ORM.uasset
    • Characters/Baby2/textures/baby/Male_Bushy_Transparency_Hair_ID_Map.uasset
    • Characters/Baby2/textures/baby/Male_Bushy_Transparency_Hair_Root_Map.uasset
    • Characters/Baby2/textures/baby/Male_Bushy_Transparency_ORM.uasset
    • Characters/Baby2/textures/baby/Male_Bushy_Transparency_vertexcolormap.uasset
    • Characters/Baby2/textures/baby/Scalp_Transparency_ORM.uasset
    • Characters/Baby2/textures/baby/Std_Cornea_L_ORM.uasset
    • Characters/Baby2/textures/baby/Std_Cornea_R_ORM.uasset
    • Characters/Baby2/textures/baby/Std_Eyelash_ORM.uasset
    • Characters/Baby2/textures/baby/Std_Eyelash_ResourceMap_Position.uasset
    • Characters/Baby2/textures/baby/Std_Eyelash_ResourceMap_WSNormal.uasset
    • Characters/Baby2/textures/baby/Std_Eye_L_ORM.uasset
    • Characters/Baby2/textures/baby/Std_Eye_Occlusion_L_ORM.uasset
    • Characters/Baby2/textures/baby/Std_Eye_Occlusion_R_ORM.uasset
    • Characters/Baby2/textures/baby/Std_Lower_Teeth_GumsMask.uasset
    • Characters/Baby2/textures/baby/Std_Lower_Teeth_MicroN.uasset
    • Characters/Baby2/textures/baby/Std_Lower_Teeth_ORM.uasset
    • Characters/Baby2/textures/baby/Std_Nails_MicroNMask.uasset
    • Characters/Baby2/textures/baby/Std_Nails_ORM.uasset
    • Characters/Baby2/textures/baby/Std_Nails_ResourceMap_Position.uasset
    • Characters/Baby2/textures/baby/Std_Nails_ResourceMap_WSNormal.uasset
    • Characters/Baby2/textures/baby/Std_Nails_RGBAMask.uasset
    • Characters/Baby2/textures/baby/Std_Nails_SSSMap.uasset
    • Characters/Baby2/textures/baby/Std_Nails_TransMap.uasset
    • Characters/Baby2/textures/baby/Std_Skin_Arm_MicroNMask.uasset
    • Characters/Baby2/textures/baby/Std_Skin_Arm_ORM.uasset
    • Characters/Baby2/textures/baby/Std_Skin_Arm_ResourceMap_Position.uasset
    • Characters/Baby2/textures/baby/Std_Skin_Arm_ResourceMap_WSNormal.uasset
    • Characters/Baby2/textures/baby/Std_Skin_Arm_RGBAMask.uasset
    • Characters/Baby2/textures/baby/Std_Skin_Arm_SSSMap.uasset
    • Characters/Baby2/textures/baby/Std_Skin_Arm_TransMap.uasset
    • Characters/Baby2/textures/baby/Std_Skin_Body_MicroNMask.uasset
    • Characters/Baby2/textures/baby/Std_Skin_Body_ORM.uasset
    • Characters/Baby2/textures/baby/Std_Skin_Body_ResourceMap_Position.uasset
    • Characters/Baby2/textures/baby/Std_Skin_Body_ResourceMap_WSNormal.uasset
    • Characters/Baby2/textures/baby/Std_Skin_Body_RGBAMask.uasset
    • Characters/Baby2/textures/baby/Std_Skin_Body_SSSMap.uasset
    • Characters/Baby2/textures/baby/Std_Skin_Body_TransMap.uasset
    • Characters/Baby2/textures/baby/Std_Skin_Head_BCBMap.uasset
    • Characters/Baby2/textures/baby/Std_Skin_Head_Blend_Mask.uasset
    • Characters/Baby2/textures/baby/Std_Skin_Head_CFULCMask.uasset
    • Characters/Baby2/textures/baby/Std_Skin_Head_ENMask.uasset
    • Characters/Baby2/textures/baby/Std_Skin_Head_MicroN.uasset
    • Characters/Baby2/textures/baby/Std_Skin_Head_MicroNMask.uasset
    • Characters/Baby2/textures/baby/Std_Skin_Head_MNAOMask.uasset
    • Characters/Baby2/textures/baby/Std_Skin_Head_NBMap.uasset
    • Characters/Baby2/textures/baby/Std_Skin_Head_NMUILMask.uasset
    • Characters/Baby2/textures/baby/Std_Skin_Head_ORM.uasset
    • Characters/Baby2/textures/baby/Std_Skin_Head_ResourceMap_Position.uasset
    • Characters/Baby2/textures/baby/Std_Skin_Head_ResourceMap_WSNormal.uasset
    • Characters/Baby2/textures/baby/Std_Skin_Head_SpecMask.uasset
    • Characters/Baby2/textures/baby/Std_Skin_Head_SSSMap.uasset
    • Characters/Baby2/textures/baby/Std_Skin_Head_TransMap.uasset
    • Characters/Baby2/textures/baby/Std_Skin_Leg_MicroNMask.uasset
    • Characters/Baby2/textures/baby/Std_Skin_Leg_ORM.uasset
    • Characters/Baby2/textures/baby/Std_Skin_Leg_ResourceMap_Position.uasset
    • Characters/Baby2/textures/baby/Std_Skin_Leg_ResourceMap_WSNormal.uasset
    • Characters/Baby2/textures/baby/Std_Skin_Leg_RGBAMask.uasset
    • Characters/Baby2/textures/baby/Std_Skin_Leg_SSSMap.uasset
    • Characters/Baby2/textures/baby/Std_Skin_Leg_TransMap.uasset
    • Characters/Baby2/textures/baby/Std_Tearline_L_ORM.uasset
    • Characters/Baby2/textures/baby/Std_Tearline_R_ORM.uasset
    • Characters/Baby2/textures/baby/Std_Tongue_GradAO.uasset
    • Characters/Baby2/textures/baby/Std_Tongue_ORM.uasset
    • Characters/Baby2/textures/baby/Std_Upper_Teeth_ORM.uasset
    • Characters/Mannequins/Animations/ABP_Manny.uasset
    • Characters/Mannequins/Animations/ABP_Quinn.uasset
    • Characters/Mannequins/Animations/Manny/BS_MM_WalkRun.uasset
    • Characters/Mannequins/Animations/Manny/MM_Fall_Loop.uasset
    • Characters/Mannequins/Animations/Manny/MM_Idle.uasset
    • Characters/Mannequins/Animations/Manny/MM_Jump.uasset
    • Characters/Mannequins/Animations/Manny/MM_Land.uasset
    • Characters/Mannequins/Animations/Manny/MM_Run_Fwd.uasset
    • Characters/Mannequins/Animations/Manny/MM_T_Pose.uasset
    • Characters/Mannequins/Animations/Manny/MM_Walk_Fwd.uasset
    • Characters/Mannequins/Animations/Manny/MM_Walk_InPlace.uasset
    • Characters/Mannequins/Animations/Quinn/BS_MF_Unarmed_WalkRun.uasset
    • Characters/Mannequins/Animations/Quinn/MF_Idle.uasset
    • Characters/Mannequins/Animations/Quinn/MF_Run_Fwd.uasset
    • Characters/Mannequins/Animations/Quinn/MF_Walk_Fwd.uasset
    • Characters/Mannequins/Materials/Functions/CA_Mannequin.uasset
    • Characters/Mannequins/Materials/Functions/ChromaticCurve.uasset
    • Characters/Mannequins/Materials/Functions/MF_Diffraction.uasset
    • Characters/Mannequins/Materials/Functions/MF_logo3layers.uasset
    • Characters/Mannequins/Materials/Functions/ML_BaseColorFallOff.uasset
    • Characters/Mannequins/Materials/Instances/Manny/MI_Manny_01.uasset
    • Characters/Mannequins/Materials/Instances/Manny/MI_Manny_02.uasset
    • Characters/Mannequins/Materials/Instances/Quinn/MI_Quinn_01.uasset
    • Characters/Mannequins/Materials/Instances/Quinn/MI_Quinn_02.uasset
    • Characters/Mannequins/Materials/M_Mannequin.uasset
    • Characters/Mannequins/Meshes/Mannequin_LODSettings.uasset
    • Characters/Mannequins/Meshes/SKM_Manny.uasset
    • Characters/Mannequins/Meshes/SKM_Manny_Simple.uasset
    • Characters/Mannequins/Meshes/SKM_Quinn.uasset
Date de publication 2024-12-23 à 9h35
Numéro du design 2581902
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Info sur le fichier 3D

Description du modèle 3D

Catégories

Jeux de société

Publicité


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