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[PREED] Universal Military Builder - Loyal and Proportional! (166 bits)

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Creation quality: 5/5 (2 votes)
Evaluation of on the printability, utility, level of detail, etc.


License
Usages
3D design format
6 files (ZIP) Close
  • Attention Drill Pose (not preed).zip
    • ATTENTION POSE GUN BODY + BACKPACK.stl
    • ATTENTION POSE GUN BODY.stl
    • ATTENTION POSE LASER GUN BODY + BACKPACK.stl
    • ATTENTION POSE LASER GUN BODY.stl
    • ATTENTION POSE SNIPER RIFLE BODY + BACKPACK.stl
    • ATTENTION POSE SNIPER RIFLE BODY.stl
    • Gun Arm + Torso/ATTENTION POSE GUN.stl
    • Gun Arm + Torso/ATTENTION POSE LASER GUN.stl
    • Gun Arm + Torso/ATTENTION POSE SNIPER RIFLE.stl
    • In Parts/ATTENTION POSE BACKPACK.stl
    • In Parts/ATTENTION POSE CHEST.stl
    • In Parts/ATTENTION POSE HEAD.stl
    • In Parts/ATTENTION POSE LEFT ARM.stl
    • In Parts/ATTENTION POSE LEGS.stl
  • Bonus Arms.zip
    • RESTING GUN ARM A.stl
    • AUTOMATIC GUN 1.stl
    • AUTOMATIC GUN 2.stl
    • AUTOMATIC GUN 3.stl
    • AUTOMATIC GUN 4.stl
    • AUTOMATIC GUN 5.stl
    • AUTOMATIC GUN 6.stl
  • Laser Guns with Bayonets addon (not preed).zip
    • BAYONET SOLO.stl
    • 1 LASER GUN BAYONET.stl
    • 2 LASER GUN BAYONET.stl
    • 3 LASER GUN BAYONET.stl
    • 4 LASER GUN BAYONET.stl
    • 5 LASER GUN BAYONET.stl
    • 7 LASER_GUN BAYONET.stl
  • Orfey - Universal Loyal Soldiers.zip
    • Arms/1 FLAMER.stl
    • Arms/1 LASER_GUN.stl
    • Arms/1 PLASMA.stl
    • Arms/1 SNIPER_RIFLE.stl
    • Arms/2 FLAMER.stl
    • Arms/2 LASER_GUN.stl
    • Arms/2 MELTING_GUN.stl
    • Arms/2 PLASMA.stl
    • Arms/2 SNIPER_RIFLE.stl
    • Arms/3 FLAMER.stl
    • Arms/3 GRENADE_LAUNCHER.stl
    • Arms/3 LASER_GUN.stl
    • Arms/3 PLASMA.stl
    • Arms/3 SNIPER_RIFLE.stl
    • Arms/4 BOLTER.stl
    • Arms/4 FLAMER.stl
    • Arms/4 GRENADE_LAUNCHER.stl
    • Arms/4 LASER_GUN.stl
    • Arms/4 MELTA.stl
    • Arms/4 PLASMA.stl
    • Arms/4 SNIPER_RIFLE.stl
    • Arms/5 BOLTER.stl
    • Arms/5 LASER_GUN.stl
    • Arms/5 PISTOL.stl
    • Arms/5 PLASMA_PISTOL.stl
    • Arms/6 PISTOL.stl
    • Arms/6 PLASMA_PISTOL.stl
    • Arms/7 FLAMER.stl
    • Arms/7 LASER_GUN.stl
    • Arms/7 MELTING_GUN.stl
    • Arms/8 BOLTER.stl
    • Arms/8 PISTOL.stl
    • Arms/8 PLASMA_PISTOL.stl
    • Arms/8 SNIPER_RIFLE.stl
    • Arms/9 PISTOL.stl
    • Arms/9 PLASMA_PISTOL.stl
    • Arms/CHEFS_KISS_ARM.stl
    • Arms/EXPLAINING_ARM.stl
    • Arms/FINGER_POINTING_KNIFE_ARM.stl
    • Arms/FIST_ARM.stl
    • Arms/FIST_ARM_UP.stl
    • Arms/NEUTRAL_CHAINSAW_SWORD_ARM.stl
    • Arms/NEUTRAL_KNIFE_ARM.stl
    • Arms/NEUTRAL_SWORD_ARM.stl
    • Arms/OK_ARM.stl
    • Arms/POINTING_ARM.stl
    • Arms/POINTING_CHAINSAW_SWORD_ARM.stl
    • Arms/POINTING_SWORD_ARM.stl
    • Arms/RELAXED_ARM.stl
    • Arms/RELAXED_CHAINSAW_SWORD_ARM.stl
    • Arms/RELAXED_GRENADE_ARM.stl
    • Arms/RELAXED_SWORD_ARM.stl
    • Arms/STOP__ARM.stl
    • Arms/WARNING_FINGER_ARM.stl
    • BINOCULARS.stl
    • Bodies/10_SOLDIER_BODY.stl
    • Bodies/1_SOLDIER_BODY_.stl
    • Bodies/2_SOLDIER_BODY.stl
    • Bodies/3_SOLDIER_BODY.stl
    • Bodies/4_SOLDIER_BODY.stl
    • Bodies/5_SOLDIER_BODY.stl
    • Bodies/6_SOLDIER_BODY.stl
    • Bodies/7_SOLDIER_BODY.stl
    • Bodies/8_SOLDIER_BODY.stl
    • Bodies/9_SOLDIER_BODY.stl
    • Bodies in bits/10_SOLDIER_BACKPACK.stl
    • Bodies in bits/10_SOLDIER_HEAD.stl
    • Bodies in bits/10_SOLDIER_LEGS_.stl
    • Bodies in bits/10_SOLDIER_LEGS_NO_ASSETS.stl
    • Bodies in bits/10_SOLDIER_TORSO.stl
    • Bodies in bits/10_SOLDIER_TORSO_+_BACKPACK.stl
    • Bodies in bits/1_SOLDIER_BACKPACK.stl
    • Bodies in bits/1_SOLDIER_CHEST.stl
    • Bodies in bits/1_SOLDIER_HEAD.stl
    • Bodies in bits/1_SOLDIER_LEGS.stl
    • Bodies in bits/1_SOLDIER_LEGS_NO_ASSETS.stl
    • Bodies in bits/1_SOLDIER_TORSO_+_BACKPACK.stl
    • Bodies in bits/2_SOLDIER_BACKPACK.stl
    • Bodies in bits/2_SOLDIER_HEAD.stl
    • Bodies in bits/2_SOLDIER_LEGS.stl
    • Bodies in bits/2_SOLDIER_LEGS_NO_ASSETS.stl
    • Bodies in bits/2_SOLDIER_TORSO.stl
    • Bodies in bits/2_SOLDIER_TORSO_+_BACKPACK.stl
    • Bodies in bits/3_SOLDIER_BACKPACK.stl
    • Bodies in bits/3_SOLDIER_HEAD.stl
    • Bodies in bits/3_SOLDIER_LEGS.stl
    • Bodies in bits/3_SOLDIER_LEGS_NO_ASSETS.stl
    • Bodies in bits/3_SOLDIER_TORSO.stl
    • Bodies in bits/3_SOLDIER_TORSO_+_BACKPACK.stl
    • Bodies in bits/4_SOLDIER_BACKPACK.stl
    • Bodies in bits/4_SOLDIER_HEAD.stl
    • Bodies in bits/4_SOLDIER_LEGS.stl
    • Bodies in bits/4_SOLDIER_LEGS_NO_ASSETS.stl
    • Bodies in bits/4_SOLDIER_TORSO.stl
    • Bodies in bits/4_SOLDIER_TORSO_+_BACKPACK.stl
    • Bodies in bits/5_SOLDIER_BACKPACK.stl
    • Bodies in bits/5_SOLDIER_HEAD.stl
    • Bodies in bits/5_SOLDIER_LEGS.stl
    • Bodies in bits/5_SOLDIER_LEGS_NO_ASSETS.stl
    • Bodies in bits/5_SOLDIER_TORSO.stl
    • Bodies in bits/5_SOLDIER_TORSO_+_BACKPACK.stl
    • Bodies in bits/6_SOLDIER_BACKPACK.stl
    • Bodies in bits/6_SOLDIER_HEAD.stl
    • Bodies in bits/6_SOLDIER_LEGS.stl
    • Bodies in bits/6_SOLDIER_LEGS_NO_ASSETS.stl
    • Bodies in bits/6_SOLDIER_TORSO.stl
    • Bodies in bits/6_SOLDIER_TORSO_+_BACKPACK.stl
    • Bodies in bits/7_SOLDIER_BACKPACK.stl
    • Bodies in bits/7_SOLDIER_HEAD.stl
    • Bodies in bits/7_SOLDIER_LEGS.stl
    • Bodies in bits/7_SOLDIER_LEGS_NO_ASSETS.stl
    • Bodies in bits/7_SOLDIER_TORSO.stl
    • Bodies in bits/7_SOLDIER_TORSO_+_BACKPACK.stl
    • Bodies in bits/8_SOLDIER_BACKPACK.stl
    • Bodies in bits/8_SOLDIER_HEAD.stl
    • Bodies in bits/8_SOLDIER_LEGS.stl
    • Bodies in bits/8_SOLDIER_LEGS_NO_ASSETS.stl
    • Bodies in bits/8_SOLDIER_TORSO.stl
    • Bodies in bits/8_SOLDIER_TORSO_+_BACKPACK.stl
    • Bodies in bits/9_SOLDIER_BACKPACK.stl
    • Bodies in bits/9_SOLDIER_HEAD.stl
    • Bodies in bits/9_SOLDIER_LEGS.stl
    • Bodies in bits/9_SOLDIER_LEGS_NO_ASSETS.stl
    • Bodies in bits/9_SOLDIER_TORSO.stl
    • Bodies in bits/9_SOLDIER_TORSO_+_BACKPACK.stl
    • COMBAT_KNIFE.stl
    • GRENADE.stl
    • GUN_HOLSTER.stl
    • Heads/HELMETED FEMALE MEDIC.stl
    • Heads/HELMETED FEMALE_A.stl
    • Heads/HELMETED FEMALE_B.stl
    • Heads/HELMETED FEMALE_CIGAR_VETERAN.stl
    • Heads/HELMETED FEMALE_EYEPATH.stl
    • Heads/HELMETED FEMALE_GOGGLES.stl
    • Heads/HELMETED FEMALE_IMPLANTED.stl
    • Heads/HELMETED FEMALE_RADIOSTATION_A.stl
    • Heads/HELMETED FEMALE_RADIOSTATION_B.stl
    • Heads/HELMETED FEMALE_VETERAN_A.stl
    • Heads/HELMETED FEMALE_WOUNDED.stl
    • Heads/HELMETED MALE ANGRY BEARD.stl
    • Heads/HELMETED MALE GOATEE.stl
    • Heads/HELMETED MALE GOGGLES RADIOSTATION.stl
    • Heads/HELMETED MALE GOGGLES.stl
    • Heads/HELMETED MALE IRRITATED MOUSTACHE AUGMENTED.stl
    • Heads/HELMETED MALE MESSY BEARD.stl
    • Heads/HELMETED MALE MOUSTACHE + BULLETS.stl
    • Heads/HELMETED MALE MOUSTACHE CIGAR.stl
    • Heads/HELMETED MALE MOUSTACHE.stl
    • Heads/HELMETED MALE SCARRED MEDIC.stl
    • Heads/HELMETED MALE WOUNDED.stl
    • Heads/HELMETED MALE YOUNG CARD.stl
    • Heads/HELMETED MAN CAMO VETERAN.stl
    • Heads/HELMETED MAN CARD VETERAN.stl
    • Heads/HELMETED MAN EYEPATH CARD.stl
    • Heads/HELMETED MAN GOGGLES RADIOSTATION B.stl
    • Heads/HELMETED MAN MICROPHONE.stl
    • Heads/HELMETED MAN RADIOSTATION GLASSES.stl
    • Heads/HELMETED MAN SMALL BEARD.stl
    • Heads/HELMETED MAN STOIC BEARD.stl
    • SACHET_A.stl
    • SACHET_B.stl
    • SMOKE_GRENADE.stl
  • PREED VERSION - Loyal Soldiers.zip
    • ries/LYCHEE-SCENES/LYS-BINOCULARS.lys
    • ries/LYCHEE-SCENES/LYS-COMBAT_KNIFE.lys
    • ries/LYCHEE-SCENES/LYS-GRENADE.lys
    • ries/LYCHEE-SCENES/LYS-GUN_HOLSTER.lys
    • ries/LYCHEE-SCENES/LYS-SACHET_A.lys
    • ries/LYCHEE-SCENES/LYS-SACHET_B.lys
    • ries/LYCHEE-SCENES/LYS-SMOKE_GRENADE.lys
    • ries/STL-ED/STL-BINOCULARS.stl
    • ries/STL-ED/STL-COMBAT_KNIFE.stl
    • ries/STL-ED/STL-GRENADE.stl
    • ries/STL-ED/STL-GUN_HOLSTER.stl
    • ries/STL-ED/STL-SACHET_A.stl
    • ries/STL-ED/STL-SACHET_B.stl
    • ries/STL-ED/STL-SMOKE_GRENADE.stl
    • Arms/LYCHEE-SCENES/LY5_ BOLTER (repaired).lys
    • Arms/LYCHEE-SCENES/LYS-1 FLAMER.lys
    • Arms/LYCHEE-SCENES/LYS-1 PLASMA.lys
    • Arms/LYCHEE-SCENES/LYS-1 SNIPER_RIFLE.lys
    • Arms/LYCHEE-SCENES/LYS-CHEFS_KISS_ARM.lys
    • Arms/LYCHEE-SCENES/LYS-EXPLAINING_ARM.lys
    • Arms/LYCHEE-SCENES/LYS-FINGER_POINTING_KNIFE_ARM.lys
    • Arms/LYCHEE-SCENES/LYS-FIST_ARM.lys
    • Arms/LYCHEE-SCENES/LYS-FIST_ARM_UP.lys
    • Arms/LYCHEE-SCENES/LYS-NEUTRAL_CHAINSAW_SWORD_ARM.lys
    • Arms/LYCHEE-SCENES/LYS-NEUTRAL_KNIFE_ARM.lys
    • Arms/LYCHEE-SCENES/LYS-NEUTRAL_SWORD_ARM.lys
    • Arms/LYCHEE-SCENES/LYS-OK_ARM.lys
    • Arms/LYCHEE-SCENES/LYS-POINTING_ARM.lys
    • Arms/LYCHEE-SCENES/LYS-POINTING_CHAINSAW_SWORD_ARM.lys
    • Arms/LYCHEE-SCENES/LYS-POINTING_SWORD_ARM.lys
    • Arms/LYCHEE-SCENES/LYS-RELAXED_ARM.lys
    • Arms/LYCHEE-SCENES/LYS-RELAXED_CHAINSAW_SWORD_ARM.lys
    • Arms/LYCHEE-SCENES/LYS-RELAXED_GRENADE_ARM.lys
    • Arms/LYCHEE-SCENES/LYS-RELAXED_SWORD_ARM.lys
    • Arms/LYCHEE-SCENES/LYS-STOP__ARM.lys
    • Arms/LYCHEE-SCENES/LYS-WARNING_FINGER_ARM.lys
    • Arms/LYCHEE-SCENES/LYS_2 FLAMER (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_2 LASER_GUN (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_2 MELTING_GUN (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_2 PLASMA (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_2 SNIPER_RIFLE (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_3 FLAMER (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_3 GRENADE_LAUNCHER (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_3 LASER_GUN (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_3 PLASMA (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_3 SNIPER_RIFLE (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_4 BOLTER (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_4 FLAMER (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_4 GRENADE_LAUNCHER (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_4 LASER_GUN (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_4 MELTA (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_4 PLASMA (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_4 SNIPER_RIFLE (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_5 LASER_GUN (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_5 PISTOL (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_5 PLASMA_PISTOL (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_6 PISTOL (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_6 PLASMA_PISTOL (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_7 FLAMER (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_7 LASER_GUN (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_7 MELTING_GUN (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_8 BOLTER (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_8 PISTOL (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_8 PLASMA_PISTOL (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_8 SNIPER_RIFLE (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_9 PISTOL (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_9 PLASMA_PISTOL (repaired).lys
    • Arms/STL-ED/STL-1 FLAMER.stl
    • Arms/STL-ED/STL-1 PLASMA.stl
    • Arms/STL-ED/STL-1 SNIPER_RIFLE.stl
    • Arms/STL-ED/STL-CHEFS_KISS_ARM.stl
    • Arms/STL-ED/STL-EXPLAINING_ARM.stl
    • Arms/STL-ED/STL-FINGER_POINTING_KNIFE_ARM.stl
    • Arms/STL-ED/STL-FIST_ARM.stl
    • Arms/STL-ED/STL-FIST_ARM_UP.stl
    • Arms/STL-ED/STL-NEUTRAL_CHAINSAW_SWORD_ARM.stl
    • Arms/STL-ED/STL-NEUTRAL_KNIFE_ARM.stl
    • Arms/STL-ED/STL-NEUTRAL_SWORD_ARM.stl
    • Arms/STL-ED/STL-OK_ARM.stl
    • Arms/STL-ED/STL-POINTING_ARM.stl
    • Arms/STL-ED/STL-POINTING_CHAINSAW_SWORD_ARM.stl
    • Arms/STL-ED/STL-POINTING_SWORD_ARM.stl
    • Arms/STL-ED/STL-RELAXED_ARM.stl
    • Arms/STL-ED/STL-RELAXED_CHAINSAW_SWORD_ARM.stl
    • Arms/STL-ED/STL-RELAXED_GRENADE_ARM.stl
    • Arms/STL-ED/STL-RELAXED_SWORD_ARM.stl
    • Arms/STL-ED/STL-STOP__ARM.stl
    • Arms/STL-ED/STL-WARNING_FINGER_ARM.stl
    • Arms/STL-ED/STL_ BOLTER (repaired).stl
    • Arms/STL-ED/STL_2 FLAMER (repaired).stl
    • Arms/STL-ED/STL_2 LASER_GUN (repaired).stl
    • Arms/STL-ED/STL_2 MELTING_GUN (repaired).stl
    • Arms/STL-ED/STL_2 PLASMA (repaired).stl
    • Arms/STL-ED/STL_2 SNIPER_RIFLE (repaired).stl
    • Arms/STL-ED/STL_3 FLAMER (repaired).stl
    • Arms/STL-ED/STL_3 GRENADE_LAUNCHER (repaired).stl
    • Arms/STL-ED/STL_3 LASER_GUN (repaired).stl
    • Arms/STL-ED/STL_3 PLASMA (repaired).stl
    • Arms/STL-ED/STL_3 SNIPER_RIFLE (repaired).stl
    • Arms/STL-ED/STL_4 BOLTER (repaired).stl
    • Arms/STL-ED/STL_4 FLAMER (repaired).stl
    • Arms/STL-ED/STL_4 GRENADE_LAUNCHER (repaired).stl
    • Arms/STL-ED/STL_4 LASER_GUN (repaired).stl
    • Arms/STL-ED/STL_4 MELTA (repaired).stl
    • Arms/STL-ED/STL_4 PLASMA (repaired).stl
    • Arms/STL-ED/STL_4 SNIPER_RIFLE (repaired).stl
    • Arms/STL-ED/STL_5 LASER_GUN (repaired).stl
    • Arms/STL-ED/STL_5 PISTOL (repaired).stl
    • Arms/STL-ED/STL_5 PLASMA_PISTOL (repaired).stl
    • Arms/STL-ED/STL_6 PISTOL (repaired).stl
    • Arms/STL-ED/STL_6 PLASMA_PISTOL (repaired).stl
    • Arms/STL-ED/STL_7 FLAMER (repaired).stl
    • Arms/STL-ED/STL_7 LASER_GUN (repaired).stl
    • Arms/STL-ED/STL_7 MELTING_GUN (repaired).stl
    • Arms/STL-ED/STL_8 BOLTER (repaired).stl
    • Arms/STL-ED/STL_8 PISTOL (repaired).stl
    • Arms/STL-ED/STL_8 PLASMA_PISTOL (repaired).stl
    • Arms/STL-ED/STL_8 SNIPER_RIFLE (repaired).stl
    • Arms/STL-ED/STL_9 PISTOL (repaired).stl
    • Arms/STL-ED/STL_9 PLASMA_PISTOL (repaired).stl
    • Bodies/LYCHEE-SCENES/LYS-10_SOLDIER_BODY.lys
    • Bodies/LYCHEE-SCENES/LYS-1_SOLDIER_BODY_1.lys
    • Bodies/LYCHEE-SCENES/LYS-2_SOLDIER_BODY.lys
    • Bodies/LYCHEE-SCENES/LYS-3_SOLDIER_BODY.lys
    • Bodies/LYCHEE-SCENES/LYS-4_SOLDIER_BODY.lys
    • Bodies/LYCHEE-SCENES/LYS-5_SOLDIER_BODY.lys
    • Bodies/LYCHEE-SCENES/LYS-6_SOLDIER_BODY.lys
    • Bodies/LYCHEE-SCENES/LYS-7_SOLDIER_BODY.lys
    • Bodies/LYCHEE-SCENES/LYS-8_SOLDIER_BODY.lys
    • Bodies/LYCHEE-SCENES/LYS-9_SOLDIER_BODY.lys
    • Bodies/STL-ED/STL-10_SOLDIER_BODY.stl
    • Bodies/STL-ED/STL-1_SOLDIER_BODY_1.stl
    • Bodies/STL-ED/STL-2_SOLDIER_BODY.stl
    • Bodies/STL-ED/STL-3_SOLDIER_BODY.stl
    • Bodies/STL-ED/STL-4_SOLDIER_BODY.stl
    • Bodies/STL-ED/STL-5_SOLDIER_BODY.stl
    • Bodies/STL-ED/STL-6_SOLDIER_BODY.stl
    • Bodies/STL-ED/STL-7_SOLDIER_BODY.stl
    • Bodies/STL-ED/STL-8_SOLDIER_BODY.stl
    • Bodies/STL-ED/STL-9_SOLDIER_BODY.stl
    • Bodies in bits/LYCHEE-SCENES/LYS-10_SOLDIER_BACKPACK.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-10_SOLDIER_HEAD.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-10_SOLDIER_LEGS_.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-10_SOLDIER_LEGS_NO_ASSETS.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-10_SOLDIER_TORSO.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-10_SOLDIER_TORSO_+_BACKPACK.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-1_SOLDIER_BACKPACK.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-1_SOLDIER_CHEST.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-1_SOLDIER_HEAD.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-1_SOLDIER_LEGS.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-1_SOLDIER_LEGS_NO_ASSETS.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-1_SOLDIER_TORSO_+_BACKPACK.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-2_SOLDIER_BACKPACK.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-2_SOLDIER_HEAD.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-2_SOLDIER_LEGS.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-2_SOLDIER_LEGS_NO_ASSETS.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-2_SOLDIER_TORSO.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-2_SOLDIER_TORSO_+_BACKPACK.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-3_SOLDIER_BACKPACK.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-3_SOLDIER_HEAD.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-3_SOLDIER_LEGS.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-3_SOLDIER_LEGS_NO_ASSETS.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-3_SOLDIER_TORSO.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-4_SOLDIER_BACKPACK.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-4_SOLDIER_HEAD.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-4_SOLDIER_LEGS.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-4_SOLDIER_LEGS_NO_ASSETS_repaired.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-4_SOLDIER_TORSO.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-4_SOLDIER_TORSO_+_BACKPACK.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-5_SOLDIER_BACKPACK.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-5_SOLDIER_HEAD.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-5_SOLDIER_LEGS.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-5_SOLDIER_LEGS_NO_ASSETS.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-5_SOLDIER_TORSO.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-5_SOLDIER_TORSO_+_BACKPACK.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-6_SOLDIER_BACKPACK.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-6_SOLDIER_HEAD.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-6_SOLDIER_LEGS.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-6_SOLDIER_LEGS_NO_ASSETS.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-6_SOLDIER_TORSO.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-6_SOLDIER_TORSO_+_BACKPACK.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-7_SOLDIER_BACKPACK.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-7_SOLDIER_HEAD.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-7_SOLDIER_LEGS.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-7_SOLDIER_LEGS_NO_ASSETS.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-7_SOLDIER_TORSO.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-7_SOLDIER_TORSO_+_BACKPACK.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-8_SOLDIER_BACKPACK.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-8_SOLDIER_HEAD.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-8_SOLDIER_LEGS.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-8_SOLDIER_LEGS_NO_ASSETS.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-8_SOLDIER_TORSO.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-8_SOLDIER_TORSO_+_BACKPACK.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-9_SOLDIER_BACKPACK.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-9_SOLDIER_HEAD.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-9_SOLDIER_LEGS.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-9_SOLDIER_LEGS_NO_ASSETS.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-9_SOLDIER_TORSO.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-9_SOLDIER_TORSO_+_BACKPACK.lys
    • Bodies in bits/STL-ED/STL-10_SOLDIER_BACKPACK.stl
    • Bodies in bits/STL-ED/STL-10_SOLDIER_HEAD.stl
    • Bodies in bits/STL-ED/STL-10_SOLDIER_LEGS_.stl
    • Bodies in bits/STL-ED/STL-10_SOLDIER_LEGS_NO_ASSETS.stl
    • Bodies in bits/STL-ED/STL-10_SOLDIER_TORSO.stl
    • Bodies in bits/STL-ED/STL-10_SOLDIER_TORSO_+_BACKPACK.stl
    • Bodies in bits/STL-ED/STL-1_SOLDIER_BACKPACK.stl
    • Bodies in bits/STL-ED/STL-1_SOLDIER_CHEST.stl
    • Bodies in bits/STL-ED/STL-1_SOLDIER_HEAD.stl
    • Bodies in bits/STL-ED/STL-1_SOLDIER_LEGS.stl
    • Bodies in bits/STL-ED/STL-1_SOLDIER_LEGS_NO_ASSETS.stl
    • Bodies in bits/STL-ED/STL-1_SOLDIER_TORSO_+_BACKPACK.stl
    • Bodies in bits/STL-ED/STL-2_SOLDIER_BACKPACK.stl
    • Bodies in bits/STL-ED/STL-2_SOLDIER_HEAD.stl
    • Bodies in bits/STL-ED/STL-2_SOLDIER_LEGS.stl
    • Bodies in bits/STL-ED/STL-2_SOLDIER_LEGS_NO_ASSETS.stl
    • Bodies in bits/STL-ED/STL-2_SOLDIER_TORSO.stl
    • Bodies in bits/STL-ED/STL-2_SOLDIER_TORSO_+_BACKPACK.stl
    • Bodies in bits/STL-ED/STL-3_SOLDIER_BACKPACK.stl
    • Bodies in bits/STL-ED/STL-3_SOLDIER_HEAD.stl
    • Bodies in bits/STL-ED/STL-3_SOLDIER_LEGS.stl
    • Bodies in bits/STL-ED/STL-3_SOLDIER_LEGS_NO_ASSETS.stl
    • Bodies in bits/STL-ED/STL-3_SOLDIER_TORSO.stl
    • Bodies in bits/STL-ED/STL-3_SOLDIER_TORSO__BACKPACK_repaired.stl
    • Bodies in bits/STL-ED/STL-4_SOLDIER_BACKPACK.stl
    • Bodies in bits/STL-ED/STL-4_SOLDIER_HEAD.stl
    • Bodies in bits/STL-ED/STL-4_SOLDIER_LEGS.stl
    • Bodies in bits/STL-ED/STL-4_SOLDIER_LEGS_NO_ASSETS_repaired.stl
    • Bodies in bits/STL-ED/STL-4_SOLDIER_TORSO.stl
    • Bodies in bits/STL-ED/STL-4_SOLDIER_TORSO_+_BACKPACK.stl
    • Bodies in bits/STL-ED/STL-5_SOLDIER_BACKPACK.stl
    • Bodies in bits/STL-ED/STL-5_SOLDIER_HEAD.stl
    • Bodies in bits/STL-ED/STL-5_SOLDIER_LEGS.stl
    • Bodies in bits/STL-ED/STL-5_SOLDIER_LEGS_NO_ASSETS.stl
    • Bodies in bits/STL-ED/STL-5_SOLDIER_TORSO.stl
    • Bodies in bits/STL-ED/STL-5_SOLDIER_TORSO_+_BACKPACK.stl
    • Bodies in bits/STL-ED/STL-6_SOLDIER_BACKPACK.stl
    • Bodies in bits/STL-ED/STL-6_SOLDIER_HEAD.stl
    • Bodies in bits/STL-ED/STL-6_SOLDIER_LEGS.stl
    • Bodies in bits/STL-ED/STL-6_SOLDIER_LEGS_NO_ASSETS.stl
    • Bodies in bits/STL-ED/STL-6_SOLDIER_TORSO.stl
    • Bodies in bits/STL-ED/STL-6_SOLDIER_TORSO_+_BACKPACK.stl
    • Bodies in bits/STL-ED/STL-7_SOLDIER_BACKPACK.stl
    • Bodies in bits/STL-ED/STL-7_SOLDIER_HEAD.stl
    • Bodies in bits/STL-ED/STL-7_SOLDIER_LEGS.stl
    • Bodies in bits/STL-ED/STL-7_SOLDIER_LEGS_NO_ASSETS.stl
    • Bodies in bits/STL-ED/STL-7_SOLDIER_TORSO.stl
    • Bodies in bits/STL-ED/STL-7_SOLDIER_TORSO_+_BACKPACK.stl
    • Bodies in bits/STL-ED/STL-8_SOLDIER_BACKPACK.stl
    • Bodies in bits/STL-ED/STL-8_SOLDIER_HEAD.stl
    • Bodies in bits/STL-ED/STL-8_SOLDIER_LEGS.stl
    • Bodies in bits/STL-ED/STL-8_SOLDIER_LEGS_NO_ASSETS.stl
    • Bodies in bits/STL-ED/STL-8_SOLDIER_TORSO.stl
    • Bodies in bits/STL-ED/STL-8_SOLDIER_TORSO_+_BACKPACK.stl
    • Bodies in bits/STL-ED/STL-9_SOLDIER_BACKPACK.stl
    • Bodies in bits/STL-ED/STL-9_SOLDIER_HEAD.stl
    • Bodies in bits/STL-ED/STL-9_SOLDIER_LEGS.stl
    • Bodies in bits/STL-ED/STL-9_SOLDIER_LEGS_NO_ASSETS.stl
    • Bodies in bits/STL-ED/STL-9_SOLDIER_TORSO.stl
    • Bodies in bits/STL-ED/STL-9_SOLDIER_TORSO_+_BACKPACK.stl
    • Heads/LYCHEE-SCENES/LYS-HELMETED FEMALE MEDIC.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED FEMALE_A.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED MALE ANGRY BEARD.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED MALE GOATEE.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED MALE GOGGLES RADIOSTATION.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED MALE GOGGLES.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED MALE IRRITATED MOUSTACHE AUGMENTED.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED MALE MESSY BEARD.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED MALE MOUSTACHE + BULLETS.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED MALE MOUSTACHE CIGAR.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED MALE MOUSTACHE.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED MALE SCARRED MEDIC.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED MALE WOUNDED.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED MALE YOUNG CARD.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED MAN CAMO VETERAN.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED MAN CARD VETERAN.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED MAN EYEPATH CARD.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED MAN GOGGLES RADIOSTATION B.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED MAN MICROPHONE.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED MAN RADIOSTATION GLASSES.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED MAN SMALL BEARD.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED MAN STOIC BEARD.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED_FEMALE_A.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED_FEMALE_B.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED_FEMALE_CIGAR_VETERAN.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED_FEMALE_EYEPATH.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED_FEMALE_GOGGLES.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED_FEMALE_IMPLANTED.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED_FEMALE_MEDIC.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED_FEMALE_RADIOSTATION_A.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED_FEMALE_RADIOSTATION_B.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED_FEMALE_VETERAN_A.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED_FEMALE_WOUNDED.lys
    • Heads/STL-ED/STL-HELMETED FEMALE MEDIC.stl
    • Heads/STL-ED/STL-HELMETED FEMALE_A.stl
    • Heads/STL-ED/STL-HELMETED MALE ANGRY BEARD.stl
    • Heads/STL-ED/STL-HELMETED MALE GOATEE.stl
    • Heads/STL-ED/STL-HELMETED MALE GOGGLES RADIOSTATION.stl
    • Heads/STL-ED/STL-HELMETED MALE GOGGLES.stl
    • Heads/STL-ED/STL-HELMETED MALE IRRITATED MOUSTACHE AUGMENTED.stl
    • Heads/STL-ED/STL-HELMETED MALE MESSY BEARD.stl
    • Heads/STL-ED/STL-HELMETED MALE MOUSTACHE + BULLETS.stl
    • Heads/STL-ED/STL-HELMETED MALE MOUSTACHE CIGAR.stl
    • Heads/STL-ED/STL-HELMETED MALE MOUSTACHE.stl
    • Heads/STL-ED/STL-HELMETED MALE SCARRED MEDIC.stl
    • Heads/STL-ED/STL-HELMETED MALE WOUNDED.stl
    • Heads/STL-ED/STL-HELMETED MALE YOUNG CARD.stl
    • Heads/STL-ED/STL-HELMETED MAN CAMO VETERAN.stl
    • Heads/STL-ED/STL-HELMETED MAN CARD VETERAN.stl
    • Heads/STL-ED/STL-HELMETED MAN EYEPATH CARD.stl
    • Heads/STL-ED/STL-HELMETED MAN GOGGLES RADIOSTATION B.stl
    • Heads/STL-ED/STL-HELMETED MAN MICROPHONE.stl
    • Heads/STL-ED/STL-HELMETED MAN RADIOSTATION GLASSES.stl
    • Heads/STL-ED/STL-HELMETED MAN SMALL BEARD.stl
    • Heads/STL-ED/STL-HELMETED MAN STOIC BEARD.stl
    • Heads/STL-ED/STL-HELMETED_FEMALE_A.stl
    • Heads/STL-ED/STL-HELMETED_FEMALE_B.stl
    • Heads/STL-ED/STL-HELMETED_FEMALE_CIGAR_VETERAN.stl
    • Heads/STL-ED/STL-HELMETED_FEMALE_EYEPATH.stl
    • Heads/STL-ED/STL-HELMETED_FEMALE_GOGGLES.stl
    • Heads/STL-ED/STL-HELMETED_FEMALE_IMPLANTED.stl
    • Heads/STL-ED/STL-HELMETED_FEMALE_MEDIC.stl
    • Heads/STL-ED/STL-HELMETED_FEMALE_RADIOSTATION_A.stl
    • Heads/STL-ED/STL-HELMETED_FEMALE_RADIOSTATION_B.stl
    • Heads/STL-ED/STL-HELMETED_FEMALE_VETERAN_A.stl
    • Heads/STL-ED/STL-HELMETED_FEMALE_WOUNDED.stl
  • [fixed] HELMETED SOLDIER HEADS.zip
    • HELMETED_FEMALE_IMPLANTED.stl
    • HELMETED_FEMALE_MEDIC.stl
    • HELMETED_FEMALE_RADIOSTATION_A.stl
    • HELMETED_FEMALE_RADIOSTATION_B.stl
    • HELMETED_FEMALE_VETERAN_A.stl
    • HELMETED_FEMALE_WOUNDED.stl
    • HELMETED MALE ANGRY BEARD.stl
    • HELMETED MALE GOATEE.stl
    • HELMETED MALE GOGGLES RADIOSTATION.stl
    • HELMETED MALE GOGGLES.stl
    • HELMETED MALE IRRITATED MOUSTACHE AUGMENTED.stl
    • HELMETED MALE MESSY BEARD.stl
    • HELMETED MALE MOUSTACHE + BULLETS.stl
    • HELMETED MALE MOUSTACHE CIGAR.stl
    • HELMETED MALE MOUSTACHE.stl
    • HELMETED MALE SCARRED MEDIC.stl
    • HELMETED MALE WOUNDED.stl
    • HELMETED MALE YOUNG CARD.stl
    • HELMETED MAN CAMO VETERAN.stl
    • HELMETED MAN CARD VETERAN.stl
    • HELMETED MAN EYEPATH CARD.stl
    • HELMETED MAN GOGGLES RADIOSTATION B.stl
    • HELMETED MAN MICROPHONE.stl
    • HELMETED MAN RADIOSTATION GLASSES.stl
    • HELMETED MAN SMALL BEARD.stl
    • HELMETED MAN STOIC BEARD.stl
    • HELMETED_FEMALE_A.stl
    • HELMETED_FEMALE_B.stl
    • HELMETED_FEMALE_CIGAR_VETERAN.stl
    • HELMETED_FEMALE_EYEPATH.stl
    • HELMETED_FEMALE_GOGGLES.stl
Last update 2023-03-30 at 19:06
Publication date 2022-11-29 at 10:03
Design number 941040
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