Skip to content

IRONMAN Mark7 BUST LIFE SIZE Did3D 3D Print Ready

Advertising
Advertising
?
Creation quality: 5/5 (1 vote)
Evaluation of on the printability, utility, level of detail, etc.


License
Usages
3D design format
1 file (ZIP) Close
  • IRONMAN_MRK7_BUST_Did3D V1.06.zip
    • Arduino/IronMan_Bust_Did3D_Code_01.02.ino
    • IRONMAN_BUST_Did3D_Manual_V1.4.pdf
    • IRONMAN_Bust_Did3d_OPTION_RocketsBOX_V1.0/IRONMAN_OPTION_RocketsBOX_Did3D_Manual_V1.0.pdf
    • IRONMAN_Bust_Did3d_OPTION_RocketsBOX_V1.0/Stl/Left_Box/Missile_LEFT_Arm_left_front(NoNeed).STL
    • IRONMAN_Bust_Did3d_OPTION_RocketsBOX_V1.0/Stl/Left_Box/Missile_LEFT_Arm_left_Rear(NoNeed).STL
    • IRONMAN_Bust_Did3d_OPTION_RocketsBOX_V1.0/Stl/Left_Box/Missile_LEFT_Arm_Right_front(NoNeed).STL
    • IRONMAN_Bust_Did3d_OPTION_RocketsBOX_V1.0/Stl/Left_Box/Missile_LEFT_Arm_Right_Rear(NoNeed).STL
    • IRONMAN_Bust_Did3d_OPTION_RocketsBOX_V1.0/Stl/Left_Box/Missile_LEFT_Box_(NoNeed).STL
    • IRONMAN_Bust_Did3d_OPTION_RocketsBOX_V1.0/Stl/Left_Box/Missile_LEFT_Door_Left(Use Brim).STL
    • IRONMAN_Bust_Did3d_OPTION_RocketsBOX_V1.0/Stl/Left_Box/Missile_LEFT_Door_Right(Use Brim).STL
    • IRONMAN_Bust_Did3d_OPTION_RocketsBOX_V1.0/Stl/Left_Box/Missile_LEFT_Grid_(NoNeed).STL
    • IRONMAN_Bust_Did3d_OPTION_RocketsBOX_V1.0/Stl/Left_Box/Missile_Rocket_X27_(Need_Brim).STL
    • IRONMAN_Bust_Did3d_OPTION_RocketsBOX_V1.0/Stl/Right_Box/Missile_RIGHT_Arm_Left_front(NoNeed).stl
    • IRONMAN_Bust_Did3d_OPTION_RocketsBOX_V1.0/Stl/Right_Box/Missile_RIGHT_Arm_Left_Rear(NoNeed).stl
    • IRONMAN_Bust_Did3d_OPTION_RocketsBOX_V1.0/Stl/Right_Box/Missile_RIGHT_Arm_Right_front(NoNeed).stl
    • IRONMAN_Bust_Did3d_OPTION_RocketsBOX_V1.0/Stl/Right_Box/Missile_RIGHT_Arm_Right_Rear(NoNeed).stl
    • IRONMAN_Bust_Did3d_OPTION_RocketsBOX_V1.0/Stl/Right_Box/Missile_RIGHT_Box_(NoNeed).stl
    • IRONMAN_Bust_Did3d_OPTION_RocketsBOX_V1.0/Stl/Right_Box/Missile_RIGHT_Door_Left(Use Brim).stl
    • IRONMAN_Bust_Did3d_OPTION_RocketsBOX_V1.0/Stl/Right_Box/Missile_Right_Door_Right(Use Brim).stl
    • IRONMAN_Bust_Did3d_OPTION_RocketsBOX_V1.0/Stl/Right_Box/Missile_RIGHT_Grid_(NoNeed).stl
    • IRONMAN_Bust_Did3d_OPTION_RocketsBOX_V1.0/Stl/Right_Box/Missile_Rocket_X27_(Need_Brim).STL
    • LINK TO GOOGLE DRIVE SPACE (for updates).txt
    • STLs/STL_Arc_reactor/Arc_Base_LEDs(NoNeed).STL
    • STLs/STL_Arc_reactor/Arc_Big_Ring_Clear(NoNeed).STL
    • STLs/STL_Arc_reactor/Arc_bobin_X10(NeedBrim).STL
    • STLs/STL_Arc_reactor/Arc_bobin_X10(Resin).STL
    • STLs/STL_Arc_reactor/Arc_CAGE_Silver(NoNeed).STL
    • STLs/STL_Arc_reactor/Arc_Cap_LEDs_Clear(NoNeed).STL
    • STLs/STL_Arc_reactor/Arc_Cap_Red(No_Need).STL
    • STLs/STL_Arc_reactor/Arc_Flower_Silver(NoNeed).STL
    • STLs/STL_Arc_reactor/Arc_Front_Ring_Silver(NoNeed).STL
    • STLs/STL_Arc_reactor/Arc_Gold_Rings(NoNeed).STL
    • STLs/STL_Arc_reactor/Arc_Grid_Disc_Sylver-(resin only).STL
    • STLs/STL_Arc_reactor/Arc_Grid_PLA(NoNeed).STL
    • STLs/STL_Arc_reactor/Arc_s_GoldRing_Clear_X3(NoNeed).STL
    • STLs/STL_Arc_reactor/Arc__Grid_Silver(Need).STL
    • STLs/STL_Arc_reactor/Arc__Grid_Silver(NoNeed).STL
    • STLs/STL_Base/Base_Arm_Clips_X2(NoNeed).stl
    • STLs/STL_Base/Base_Arm_Key_X2(NoNeed).STL
    • STLs/STL_Base/Base_Arm_Part1_Left(NoNeed).stl
    • STLs/STL_Base/Base_Arm_Part1_Right(NoNeed).STL
    • STLs/STL_Base/Base_Arm_Part2_Left(NoNeed).stl
    • STLs/STL_Base/Base_Arm_Part2_Right(NoNeed).STL
    • STLs/STL_Base/Base_Arm_Part3_R-L_X2(NoNeed).stl
    • STLs/STL_Base/Base_Arm_Part4_Left(NoNeed).stl
    • STLs/STL_Base/Base_Arm_Part4_Right(NoNeed).STL
    • STLs/STL_Base/Base_Arm_Piston1_long_X2(NoNeed).STL
    • STLs/STL_Base/Base_Arm_Piston2_X2(NoNeed).STL
    • STLs/STL_Base/Base_Axe0_Short_X2(NoNeed).STL
    • STLs/STL_Base/Base_Axe1 _Long(Need_BRIM).STL
    • STLs/STL_Base/Base_Axe2_Short_X2(NoNeed).STL
    • STLs/STL_Base/Base_Axe3_Center_(NoNeed).STL
    • STLs/STL_Base/Base_carpet_Part1_(NoNeeds).STL
    • STLs/STL_Base/Base_carpet_Part2_(NoNeeds).STL
    • STLs/STL_Base/Base_carpet_Part3_(NoNeeds).STL
    • STLs/STL_Base/Base_carpet_Part4_(NoNeeds).STL
    • STLs/STL_Base/Base_carpet_Part5_(NoNeeds).STL
    • STLs/STL_Base/Base_carpet_Part6_(NoNeeds).STL
    • STLs/STL_Base/Base_Flore_Big_Part1_Left(NoNeed).stl
    • STLs/STL_Base/Base_Flore_Big_Part1_Right(NoNeed).stl
    • STLs/STL_Base/Base_Flore_Big_Part2_Left(NoNeed).stl
    • STLs/STL_Base/Base_Flore_Big_Part2_Right(NoNeed).stl
    • STLs/STL_Base/Base_Flore_small_Left(NoNeed).stl
    • STLs/STL_Base/Base_Flore_small_Right(NoNeed).stl
    • STLs/STL_Base/Base_Logo(NoNeed).STL
    • STLs/STL_Base/Base_Main_Center(NoNeed).stl
    • STLs/STL_Base/Base_Pin1_short X2(NoNeed).STL
    • STLs/STL_Base/Base_Pin2_Long X6(NoNeed).STL
    • STLs/STL_Base/Base_Plate_Part1_(NoNeed).stl
    • STLs/STL_Base/Base_Plate_Part2_(NoNeed).stl
    • STLs/STL_Base/Base_Plate_Part3_(NoNeed).stl
    • STLs/STL_Base/Base_Plate_Part4_(NoNeed).stl
    • STLs/STL_Base/Base_PlugS_Pistons_Cables(NoNedd).STL
    • STLs/STL_Base/Base_Plug_Power(NoNedd).STL
    • STLs/STL_Base/Base_Rail_Foot_long_X4(NoNeed).stl
    • STLs/STL_Base/Base_Rail_Foot_short_X2(NoNeed).stl
    • STLs/STL_Base/Base_Rail_Long_X2(NoNeed).stl
    • STLs/STL_Base/Base_Rail_Short_X2(NoNeed).stl
    • STLs/STL_Base/Base__Piston_center(NoNeed).STL
    • STLs/STL_Base/Hook_Down X6(NoNeed).STL
    • STLs/STL_Base/Plate_Gold_Back_Center(NoNedd).STL
    • STLs/STL_Base/Window_base_center(brim only).STL
    • STLs/STL_Bust/Arm_LEFT_Tube(No Need ).STL
    • STLs/STL_Bust/Arm_Meca_Left_(No need s).STL
    • STLs/STL_Bust/Arm_Meca_Right(No need s).STL
    • STLs/STL_Bust/Arm_Mec_Ring_Left_(Need Bed 12).STL
    • STLs/STL_Bust/Arm_Mec_Ring_Right_(Need Bed 12).STL
    • STLs/STL_Bust/Arm_Right_Tube(No Need ).STL
    • STLs/STL_Bust/Cap_Front_Left_(need ).stl
    • STLs/STL_Bust/Cap_Front_Right_(need ).stl
    • STLs/STL_Bust/Cap_Rear_Left_(No need ).stl
    • STLs/STL_Bust/Cap_Rear_right_(No need ).STL
    • STLs/STL_Bust/Cheek_Left-(NoNeed).STL
    • STLs/STL_Bust/Cheek_Right-(NoNeed).STL
    • STLs/STL_Bust/Collar_(No need s).STL
    • STLs/STL_Bust/Cover_Arduino(NoNeed).STL
    • STLs/STL_Bust/EYE_box_Left(Noneed).stl
    • STLs/STL_Bust/EYE_box_Right(Noneed).STL
    • STLs/STL_Bust/EYE_Clear_Left(no need s).stl
    • STLs/STL_Bust/EYE_Clear_Right(no need s).stl
    • STLs/STL_Bust/eye_masK(need ).stl
    • STLs/STL_Bust/Face_plate2_down_(need Bed30).stl
    • STLs/STL_Bust/Face_plate_Top_(need Bed23).stl
    • STLs/STL_Bust/Frame_Left_down_(need bed s_23).stl
    • STLs/STL_Bust/Frame_Right_down_(need bed s_23).STL
    • STLs/STL_Bust/Grid_torsso_bacck_Left(No need s).STL
    • STLs/STL_Bust/Grid_torsso_bacck_right(No need s).STL
    • STLs/STL_Bust/Grid_torsso_front_Left(No need s).stl
    • STLs/STL_Bust/Grid_torsso_front_right(No need s).STL
    • STLs/STL_Bust/Grid_torsso_side_Left(No need s).stl
    • STLs/STL_Bust/Grid_torsso_side_right(No need s).STL
    • STLs/STL_Bust/Helmet_Main_(Need s).STL
    • STLs/STL_Bust/Internal mechanism_Left(Need Bed).stl
    • STLs/STL_Bust/Internal mechanism_Right(Need Bed).STL
    • STLs/STL_Bust/Jaw_(Need brim only).STL
    • STLs/STL_Bust/Lombar_(No Need ).STL
    • STLs/STL_Bust/Mechanisms_parts_Left_Back_down(No need s).stl
    • STLs/STL_Bust/Mechanisms_parts_Right_Back_down(No need s).STL
    • STLs/STL_Bust/Neck_(No need s).stl
    • STLs/STL_Bust/Piston_Left_Down_(No need ).stl
    • STLs/STL_Bust/Piston_Right_Down_(No need ).STL
    • STLs/STL_Bust/Piston_Shoulder_Left(Need Brim only).STL
    • STLs/STL_Bust/Piston_Shoulder_Right(Need Brim only).STL
    • STLs/STL_Bust/Plate_Gold_Back_Left(Use Brim only).stl
    • STLs/STL_Bust/Plate_Gold_Back_Right(Use Brim only).stl
    • STLs/STL_Bust/Rib_Gold_Left_(No Need s).stl
    • STLs/STL_Bust/Rib_Gold_Right_(No Need s).STL
    • STLs/STL_Bust/Rib_RED_LEFT_(No Need s).stl
    • STLs/STL_Bust/Rib_RED_Right_(No Need s).STL
    • STLs/STL_Bust/Rotule_body_part1_(No need s).STL
    • STLs/STL_Bust/Rotule_body_part2_(No need s).STL
    • STLs/STL_Bust/Rotule_Head_(No Need s).STL
    • STLs/STL_Bust/Shoulder_cover_Left_Missile OPTION(NoNeed).STL
    • STLs/STL_Bust/Shoulder_cover_Right_Missile OPTION(NoNeed).stl
    • STLs/STL_Bust/Shoulder_Left_(need Bed_24).STL
    • STLs/STL_Bust/Shoulder_Right_(need Bed_24).STL
    • STLs/STL_Bust/Torsso_Keys_X6_(NoNeeds).STL
    • STLs/STL_Bust/Torsso_Part10_Left_down-back_(need Beds23).stl
    • STLs/STL_Bust/Torsso_Part1_Right_up_back_Missiles_OPTION(No need s).STL
    • STLs/STL_Bust/Torsso_Part1_Right_up_back_NO Missiles_OPTION(No need s).STL
    • STLs/STL_Bust/Torsso_Part2_Right_mid_back_(No need s).STL
    • STLs/STL_Bust/Torsso_Part3_Right_mid-front_(No need s).STL
    • STLs/STL_Bust/Torsso_Part4_Right_up-Front_Missiles_OPTION(need Bed s_27).STL
    • STLs/STL_Bust/Torsso_Part4_Right_up-Front_NO Missiles_OPTION(need Bed s_27).STL
    • STLs/STL_Bust/Torsso_Part5_Right_down-back_(need Beds23).STL
    • STLs/STL_Bust/Torsso_Part6_Left_up_back_Missiles_OPTION(No need s).stl
    • STLs/STL_Bust/Torsso_Part6_Left_up_back_NO Missiles_OPTION(No need s).stl
    • STLs/STL_Bust/Torsso_Part7_Left_mid_back_(No need s).stl
    • STLs/STL_Bust/Torsso_Part8_Left_mid-front_(No need s).stl
    • STLs/STL_Bust/Torsso_Part9_Left_up_front_Missiles_OPTION(need Bed s_27).stl
    • STLs/STL_Bust/Torsso_Part9_Left_up_front_NO Missiles_OPTION(need Bed s_27).stl
Publication date 2024-07-31 at 08:22
Design number 2171578
Issue with this design? Report a problem.

3D printer file info

3D model description

3D printing settings

Categories

Sculptures & busts

Advertising


Page translated by automatic translation. See the original version.

Would you like to Cults?

You like Cults and you want to help us continue the adventure independently? Please note that we are a small team of 4 people, therefore it is very simple to us to maintain the activity and create future developments. Here are 3 solutions accessible to all:

  • ADVERTISING: Disable your ad blocker.
  • DONATE: Make a donation via Ko-Fi πŸ’œ.
  • WORD OF MOUTH: Invite your friends to come, discover the platform and the magnificent 3D files shared by the community!

Sharing and ing on Cults3D guarantees that designs remain in makers community hands! And not in the hands of the 3D printing or software giants who own the competing platforms and exploit the designs for their own commercial interests.

Cults3D is an independent, self-financed site that is not able to any investor or brand. Almost all of the site’s revenues are paid back to the platform’s makers. The content published on the site serves only the interests of its authors and not those of 3D printer brands who also wish to control the 3D modeling market.